They tend to be throwing all they have into each project that they work on. WIth how much work Larian has ahead of them, I would be surprised if they were thinking that much ahead. That said, if they did a follow up, and kept the engine, they could reuse the work they did for BG3 and add more classes/subclasses and more levels.Īnyway, that's all speculation. If they do BG4 I doubt it would be a direct sequel, like BG2 was. That said, Larian's RPG being one price complete experiences from the get go, has been something I have been appreciating a lot.Īs far as sequels, Larian seems to favour stand-alone titles. That said, it is a bit of a different project then D:OS1&2 - it's not crowdfunded, so budget might be a bit more flexible, and they have WotC backing - and with a massive development team, it is not impossible, that they could find enough people to work on new sellable post release content, while still pursuing their expected goals. BG3 at release might be missing some expected features like DM mode, so that is also something Larian might want to spend their time on post release. Traditionally, Larian doesn't do DLCs - what they did in D:OS1&2 is to continue working on the game after release, porting it to consoles, and releasing free "Definitive Edition", with improvements and extra content. The question would WoTC/Larian allow a full level 20 build in BG3 with all the DLCs? Or they going after BG4?Nothing has been announced regarding future DLC plans, nor a sequel. But I guess Larian want to reinvent the wheel and turn it into a square wherever possible. Why punish a player who is being thorough by soft capping their XP? They could just add a creature or two to an encounter if the party is over-leveled. The end result would be the same without the unnecessary charade of accumulating XP. So why create the illusion of linear experience points in the first place? They might as well scrap the concept of XP altogether and just give you a full level-up whenever they think it's "time". No matter what you do, you will still be exactly the level they want you to be when they want it. There will be a soft level cap per act, after which your XP gain will slow dramatically - so it will be quick and easy to get to the level cap for the act no matter how you play through it, but it will still be possible to get to the next level or two if you really scrape hard for XP - however, doing so won't help you MUCH, since there will be a similar soft cap in the next act.They really did that? That's garbage. They'll do what they did for D:OS2, of course. Notice that he dont say "early acess" but "Act 1". the exact words were "The jury is still out on that wheter or not we're gonna put level 5 in Act 1 so if you keep asking hard enough maybe one day that is going to happen." party with two, or three casters able to use Fireball, would probably be able to obliterate whole Goblin Camp within single round.īut its true that level 5 is one of bigest requests from comunity and even Swen in penultimate(?) Panel From Hell litteraly said that talking about level 5 started. Īs it was few times mentioned around here. Many combats would be ridiculously trivial for level 5. While for level 4 some fights are really hard (but not impossible, sorry). i dare to say that they probably didnt have level 5 even prepared for us. there are two aspects:Īt first at least i dare to say that since we dont even have all spells for levels 1-4. If i had to gues why are we limited to lvl 4.
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